DESIGN & TECHNOLOGY                                                                    

 

Our intent at St Wilfrid’s is to encourage all our pupils to develop their creativity and imagination through a varied and stimulating skills based Design and Technology Curriculum.

 

This intent is implemented in EYFS children by encouraging children to follow their interests and learn through creative play. They will design and make things which are inspired by their interests. Following on, Key stage 1 children will continue to develop their creativity and practical skills by designing, making and evaluating purposeful products. Children will learn about the role of Design and Technology in their environment and the importance of design skills in a changing world. They begin to understand about how products can be designed and made to solve problems and meet needs. They will evaluate both their own design ideas and that of inventors/designers from the past.

Through our skills based curriculum children will be taught the transferrable skills needed to both enjoy this subject and achieve their age group expectations.

 

In Key stage 2 children will continue to develop their creative and practical skills further through more complex activities. This will build on existing skills and help

to improve their control of materials, tools and techniques. Children will increase their awareness of the role and purpose of design and technology in different contexts and time periods. Children will become more confident in using different materials and processes in order meet a design need. Throughout the school children will follow the same design process of designing, making and evaluation. Children will also be taught the correct technical knowledge for their Year group.

 

Integral to our skills based approach to learning in Design and Technology is the clear sequence of skills taught. The children’s experiences and skills base will build year on year through the explicit teaching of skills in both the design, make and evaluate process and cooking and nutrition strand.

 

Year Group Expectations.

 

Every child has their own sketch book, which will be a personal record for pieces of Art and Design and Design and Technology work. This book will have evidence of the skills and processes taught, finished pieces, and photographs of models or displays.

When work is taken down from displays it could (where possible) be stapled into

their sketch books. In essence it is a place where the child’s D&T work can be evidenced and also a place where children can experiment with their design plans, prototypes and try out new ideas and techniques.

 

The Design and Technology Curriculum is split into 3 areas, which could be taught

as 3 blocks over 3 half terms, alternating with Art & Design, or could be taught

as a mini topic over a few days. The Scheme of work overview for each year group

gives more detail about how the skills layer up year on year.

 

 

 Design and Technology Areas.

 

  1. Design, Make and Evaluate – This is about identifying a design need, planning a suitable design, making the design using range of tools and materials and evaluating the design to see if it meets the original need. This is a repeated process which will allow mastery of these skills over time.

 

  1. Technical knowledge – This is about using more complex technical processes to further improve the design.

 

  1. Cooking and Nutrition – This is about looking developing a life skill for children future health and wellbeing.

 

End of Year Expectations.

 

There will be at least 3 pieces of D&T work completed and evidenced in their sketch books by the end of the year.

 

  • 1 example of the design, make and evaluate process.
  • 1 example of improving a design using technical knowledge.
  • 1 example of cooking and nutrition.